All posts tagged: fantasy novels

The Name of All Things

So here’s an excerpt and the cover reveal for the next book in A CHORUS OF DRAGONS. (Thank you, Barnes and Noble!) Pre-orders are a go! So while I had gone to sea and was thus incommunicado, I received a few comments on the blog that were interesting. So let me clarify a few things: Yes, we changed the name of the series from when it was originally announced. No, I can’t really discuss why. All I can say is that is was for legal rather than artistic reasons and honestly, that’s the end of that. It happens. Serendipitous, I actually like the new series name better, so sometimes we have, as Bob Ross liked to say, “happy accidents.” Unfortunately not everyone seems to have gotten the memo, so there are still the occasional references to the old series title lurking around on the internet. All we can do is keep asking them to update their information. The series is on a nine month release schedule. That means that, should everything go to plan, Tor …

Hello Again

So, it’s been a while, hasn’t it? And boy, stuff has changed. My whole life has completely changed. I figure it’s a new year, so I might as well try to do at least the occasional blog update. Where I currently stand: in less than 30 days, The Ruin of Kings will go on sale. It’s been an extraordinary journey. A few interesting stats, for folks playing the home game. Number of queries submitted: 42 (should have been my clue) Time from blind querying with my agent (yes, it was a blind query) to actually signing with him: 18 months. Please note this included time for Revise & Resubmit. Time from selling the novel to publication: 21 months. Add those together and you’ll quickly realize that reaching this stage has taken over three years from the point when an agent was actually interested until the book hits the shelves. Of course, it’s been far longer than that in terms of of all the agents who said no previously, the timing spent writing, etc. And it’s …

©2013 Kalen Chock

To Conlang or not to Conlang?

I am a fan of world-building, as anyone who knows me can attest. This stems largely from my first novel (still in the process of being re-written,) called Game of Empire, which was based (as so many fantasy novels of my generation are) on our weekly D&D games. Now, said games were undeniably epic, and the primary DM (my ex-husband, as it happens) was truly a genius at crafting suspense, pacing and riveting, edge of seat excitement. He could reduce grown adults to tears. We thanked him for it. A campaign world for a D&D game doesn’t need need to be fresh and original. In fact, I think you could make the argument that it’s better if it’s not. If a player can hit the ground running with an elevator treatment like ‘My character is an elf from the forests who has left her home to find the magical artifact stolen by a band of orcs in the raid that killed her parents‘ it’s really all to the better. Thanks to Peter Jackson, everyone knows what that …